Create a Computer Science course for Grade 7 starting from absolute zero knowledge. The school year has 4 quarters (24 lessons, each lesson = 1 hour). The curriculum should teach C++ from the very basics as they are new to programming and i want to make them know just basics and some structure programming Each lesson should be interactive, with coding practice and quizzes. At the end of every quarter, add a small project that applies the learned concepts.
سجل الآنkey concepts that include the properties of elements, molecules, and compounds
سجل الآنCreat a math course for grade 4 blind students
سجل الآنWelcome to "AI Explorers" – a beginner-friendly, exciting journey into the world of Artificial Intelligence (AI) and Machine Learning (ML) designed especially for curious young minds in Grade 2! In this course, students will dive into the amazing world of AI using PictoBlox, a child-friendly, block-based programming platform. Through colorful blocks and interactive projects, kids will explore key AI concepts like image recognition, voice interaction, and smart decision-making — all in a playful, visual, and hands-on way. They’ll learn how computers can see, hear, and even think, just like humans. From training a computer to recognize different emotions to building their own smart assistant, students will develop logical thinking, creativity, and 21st-century tech skills while having tons of fun! No previous experience with programming or AI is required — just imagination and a willingness to explore! What Kids Will Learn: What is AI and how it works (in simple language) Introduction to Machine Learning Using PictoBlox to build AI projects Train computers to recognize faces, objects, and sounds Create smart, interactive games and stories Develop logical thinking, problem-solving, and creativity Tools Used: PictoBlox (block-based coding interface) Laptop/Tablet with internet connection Webcam and microphone (for AI features like image and voice detection)
سجل الآنA year-long elective curriculum introducing students to robotics using VEX systems, focusing on design, programming, and mechanical, electrical, and pneumatic systems. Students engage in hands-on projects and challenges, develop problem-solving and teamwork skills, and explore real-world applications and career opportunities in engineering and technology.
سجل الآنhis course explores the dynamic intersection of design thinking and project-based learning, providing participants with the tools and methodologies to drive innovation and foster deep learning. Through hands-on projects and collaborative activities, participants will learn how to apply the human-centered design thinking process to address complex problems, while simultaneously engaging in the authentic, inquiry-driven nature of PBL. This course emphasizes the development of essential 21st-century skills, including: Critical thinking and problem-solving: By framing challenges through a design thinking lens. Creativity and innovation: Through ideation, prototyping, and iterative design. Collaboration and communication: Through team-based projects and presentations. Empathy and user-centeredness: By understanding and addressing the needs of real users. Participants will gain practical experience in each stage of the design thinking process: Empathize: Understanding user needs through research and observation. Define: Clearly articulating the problem based on user insights. Ideate: Generating a wide range of creative solutions. Prototype: Creating tangible representations of ideas for testing. Test: Gathering user feedback and refining solutions. Furthermore, this course will demonstrate how to effectively integrate these design thinking principles within the structure of project-based learning, leading to more engaging, meaningful, and impactful learning experiences. Key Course Components: Exploration of the design thinking process and its core principles. Application of design thinking tools and techniques in project-based scenarios. Development of user research and empathy-building skills. Practice in ideation, prototyping, and testing. Strategies for integrating design thinking into PBL curriculum and projects. Reflection on the learning process and the development of 21st-century skills. Target Audience: This course is designed for educators, designers, innovators, and anyone interested in applying design thinking and project-based learning to solve real-world problems and enhance learning experiences. By the end of this course, participants will be able to: Understand and apply the design thinking process. Design and implement effective project-based learning experiences. Foster a culture of innovation and creativity. Develop and enhance essential 21st-century skills. Effectively utilize user feedback to improve project outcomes. This course will provide a practical and engaging experience, empowering participants to drive innovation and create meaningful change in their respective fields.
سجل الآن